O que significa COOK SERVE FOREVER Gameplay?



This latest entry from Vertigo Gaming Inc. promises a feature-rich culinary adventure for players seeking both challenge and narrative depth.

As you travel from your small hometown of Moraine to the futuristic solarpunk city of Helianthus, you’ll cook over 80 foods and skilfully master more than 400 recipes.

Every order is processed one at a time, there is no rush except to get the highest rating on levels that require it and after the order is done you can infinitely sit there and wait to serve it with no punishment.

Your quest for culinary greatness will take you and your food cart to over 50 locations throughout the city. From bustling markets to pulsing nightclubs and dazzling festivals, each location has its own menu and set of cooking objectives.

Hey everyone! Lots of great announcements and exciting news coming down the pipeline, so let’s dive in!

The game offers a vibrant culinary journey filled with hundreds of ingredients, recipes, and a diverse cast throughout its story-rich campaign.

During the testing process, we found players became obsessed with collecting all the stickers, so we created a cookbook to show off your progress.

It's not a matter of polish or story. The story is certainly interesting but I am certainly not interested in reading a graphic novel with several hours of cooking related quick time events.

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The narrative bits that pop up between or even during levels are also a great motivator for the player to keep coming back to the game to explore more of its story. The game follows the journey of a young and passionate cook who decides to take a leap of faith in her life and move with her partner to another city to enter a major cooking competition and find a job at a restaurant run by a renowned chef, her role-model in the art of cooking. All characters and dialogues are also wonderfully voice-acted.

We’ve been cooking up some blog updates over on Steam for Cook, Serve, Delicious: Re-Mustard!, our remake of the first CSD game, and we also plan on doing a Q&A next month! Here’s all the blog updates so far, and you can submit a question for the Q&A via this email or on Discord/Steam Forums:

Disclaimer: This game is on Steam in Early Access, which means it is still under development and may change significantly over time. The review was conducted based on the game’s current state, and it is possible that the review may not reflect the current COOK SERVE FOREVER Gameplay state of the game after updates.

What’s nice in all this is that the player has the flexibility of choosing how difficult the gameplay should be, as some of the upgrades you can choose in-between shifts do not add any challenge factors although opting in for one of these will make you miss out on the XP you would otherwise get.

Changed six story based achievements to be awarded upon completing a level, rather than on the main menu, to prevent a lot of hidden trophies being awarded using the "Unlock All Levels" option.

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